package cate.game.event.master;

import cate.game.event.GameEvent;
import cate.game.role.Role;

public class LevelChangeEvent implements GameEvent {
    public Role role;

    public int newLevel;

    public int oldLevel;

    public LevelChangeEvent(Role role, int newLevel, int oldLevel){
        this.role = role;
        this.newLevel = newLevel;
        this.oldLevel = oldLevel;
    }
}
